Home > Lizardmen > Kroxigor – Lizardmen MDPS

Kroxigor – Lizardmen MDPS

“Among the first creatures created by the Slann, the Kroxigors are large reptilian creatures with small brains – it is for this reason that they are used for menial tasks such as labor and sentry duty. The large beast can often be seen on solitary guard duty of city perimeters, with weapons chained to their wrists. It has been said that it can take around one hundred skaven to bring down a kroxigor; they are that tough and resilient.” Myrien Silverbranch, Mage of Saphry

Kroxigor

Archtype – Melee DPS

Armor – Medium

Weapon – Great hammer/axe

Mechanic – Tropical Poisons

  • You apply the poisons of the jungle to your blade enhancing it, but beware, poisons can hurt you too. As the battles goes on, the poison from your blade seeps into your wounds and taints your blood. Should your blood become poisoned you will mindlessly attack for thirty seconds until your blood has cleared.

Mastery Trees

  • Tlanxla – you focus on single target burst damage
  • Huanchi – you focus on wearing a single target down or hitting multiple targets
  • Itzl – you focus on debuffing your enemy

R1. Knife Toss <Core Ability> A basic throwing attack that inflicts ‘x’ damage. 20AP, 1s Cast, No CD, 65ft Range

R1. Clean of Poison <Core Ability> A stance without any poisons on your blade. No Cost, Instant Cast, 2s CD

R1. Blood Purifier <Core Ability> You rest for 5 seconds lowering your Blood Poison levels.

R1. Thrash <Tlanxla> You savagely cut at your enemy dealing ‘x’ damage. This ability will do additional damage with Tlanxla’s Venom. 25AP, Instant Cast, No CD

R2. Burning Gash <Huanchi> You swipe at your enemy dealing ‘x’ damage every second for 10 seconds. This ability will last an additional 6 seconds with Huanchi’s Bane. 30AP, Instant Cast, 10s CD

R3. Disorienting Blow <Itzl> You land a blow on  your enemy dealing ‘x’ damage and reducing their initiative by ‘x’ for 10 seconds. This ability will increase your initiative by 50% of what you debuff your enemy for 10 seconds with Itzl’s Toxin. 30AP, Instant Cast, 5s CD

R4. Shin Swipe <Huanchi> You cut at your enemy’s legs dealing ‘x’ damage and reducing their movement speed by 40% for 10 seconds. This ability will also do ‘x’ damage every second the target it moving with Huanchi’s Bane. 30AP, Instant Cast, 10s CD

R5. Brute Grip <Tlanxla> You savagely hit your target increasing your chance to parry by 5% for 10 seconds. This ability will do additional damage with Tlanxla’s Venom. 30AP, Instant Cast, 10s CD

R6. Brittle Bones <Itzl> You land a crushing blow on your enemy dealing ‘x’ damage and reducing their toughness by ‘x’ for 10 seconds. This ability will increase your toughness by 50% of what you debuff your enemy for 10 seconds with Itzl’s Toxin. 25AP, Instant Cast, No CD

R7. Finger Crusher <Itzl> You deal a painful blow to your enemy dealing ‘x’ damage and reducing their chance to parry by 10% for 10 seconds. This ability will increase your chance to parry by 5% for 10 seconds with Itzl’s Toxin. 35AP, Instant Cast, 20s CD

R8. Sever Nerve <Archtype Morale 1> A directed strike which deals 1200 damage to your target.

R8. Brush Clearer <Huanchi> You widely swing your weapon dealing ‘x’ damage to all enemies within a 30ft cone. This ability will have a 10ft larger cone with Huanchi’s Bane. 35AP, Instant Cast, No CD

R9. Handle Slam <Tlanxla> You slam your handle into your enemy dealing ‘x’ damage and knocking them down for 3 seconds. This ability will do additional damage with Tlanxla’s Venom. 40AP, Instant Cast, 20s CD

R10. Scintillating Hiss <Detaunt>Detaunts all enemies within 30 feet, making them to hate you less and causing them to deal 50% less damage to you for 15 seconds. If you attack anyone you have detaunted, the effect will immediately end. 20AP, Instant Cast, 15s CD

R10. Charge! <Core Ability> You charge into the thick of battle, increasing your movement speed by 50 for 7 seconds. If you use any abilities this effect will immediately end. No Cost, Instant Cast, 30s CD

R11. Reflective Scales <Racial Tactic> Your chance to disrupt enemy attacks is increased by 10%

R12. Force of Will <Archtype Morale 2> You stare down your opponent draining 200 of their Action Points into yourself, and reducing their strength by 160 for 30 seconds.

R12. Jungle Fodder <Core Ability> Your Action Point regeneration is increased by 20% for 15 seconds. No Cost, Instant Cast, 60s CD

R13. Jagged Edge <Archtype Tactic> Any time you critically hit an enemy they will begin to bleed, suffering additional 609 corporeal damage over 9 seconds.

R14. Huanchi’s Bane <Huanchi> You apply the bane of a deadly plant to your weapon. Your abilities in the path of Huanchi will gain additional bonuses, but your toughness and resists will be reduced by ‘x’. 40AP, Instant Cast, No CD, 60m Duration

R14. Bloodshot Eyes <Huanchi> You wildly swing your weapon in a circle, dealing ‘x’ damage to all enemies within 30 feet of you. This ability will have a 10ft larger area of effect with Huanchi’s Bane. 40AP, Instant Cast, 5s CD

R15. Bleeding Ears <Tactic> Scintillating Hiss will be 30% more effective

R16.Tlanxla’s Venom <Tlanxla> You apply the venom of a lethal serpent to your weapon. Your abilities will do ‘x’ additional damage per attack, but you will take ‘x’ damage per second in combat. 40AP, Instant Cast, No CD, 60m Duration

R16.Slasher <Tlanxla> You viciously cut downward, hitting up to three targets within 25 feet for ‘x’ damage. This ability will do additional damage with Tlanxla’s Venom. 35AP, Instant Cast, 10s CD

R16. Confusing Movements <Archtype Morale 1> Concentrating on your perceived movements, you will be able to Dodge and Parry all attacks against you for 10 seconds.

R17. Seasoned Scales <Racial Tactic> Increases your spiritual resistance by 252

R18. Stubborn Rush <Core Ability> You use your skill to get out of any snares or roots that may be holding you down. For the next 10 seconds, snares and roots will have no effect on you. 45AP, Instant Cast, 60s CD

R19. Brute Force <Archtype Tactic> Increases your Strength by 160

R20. Itzl’s Toxin <Itzl> You apply a toxin of a small deadly frog to your weapon. Your abilities will buff you for 50% of the amount you debuff, but your armor will be reducecd by 20%. 40AP, Instant Cast, No CD, 60m Duration

R20. Attrition <Itzl> You land a blow on your enemy dealing ‘x’ damage and reducing their strength and ballistics skill by ‘x’ for 15 seconds. This ability will increase your strength by 50% of what you debuff your enemy for 10 seconds with Itzl’s Toxin. 30AP, Instant Cast, 10s CD

R20. Relentless Assault <Archtype Morale 2> A prolonged fervor that grants 10 Action Points to everyone in your group within 100 feet for 10 seconds.

R21. Persistence <Tactic> Stubborn Rush prevents snares and roots for the next 10 seconds

R23. Chosen Generation <Racial Tactic> Your wounds will be increased by 80

R24. Broad Swings <Archtype Morale 3> All of your attacks for the next 10 seconds will strike up to 2 additional enemies within 25 feet in front of you.

R25. Flanking <Archtype Tactic> All of your attacks deal 15% more damage when you strike an enemy from the sides or rear.

R25. Starflower’s Bane <Huanchi> You poison your enemy dealing ‘x’ damage every second for 5 seconds. This ability will deal an ‘x’ burst at the end of the 5 second duration with Huanchi’s Bane. 30AP, Instant Cast, 5s CD

R27. Blurred Vision <Tactic> Disorientating Blow has no cooldown and stacks three times

R28. Shake It Off <Kroxigor Morale 1> You remove all hexes, curses, and ailments.

R29. Riposte <Archtype Tactic> Each time you parry an enemy’s attack, you will strike them back for 274 damage which they can not prevent.

R30. Serpent’s Strike <Tlanxla> You deal ‘x’ damage to your enemy. Your target must be facing away from you. This ability will do additional damage with Tlanxla’s Venom. 45AP, Instant Cast, 5s CD.

R31. Deep Burn <Tactic> Burning Gash’s damage is now elemental and it has a 25% chance of reapplying itself.

R32. Savage Upbringing <Kroxigor Morale 2> The damage you take is decreased by 50% for 10 seconds.

R33. Like A Rock <Tactic> Your toughness is increased by 200

R35. Defender of Lustria <Tacitc> Your weapon skill is increased by 80

R35. Blood Chiller <Itzl> You terrify your enemy and deal ‘x’ damage and decrease the effectiveness of incoming heals by 50% for 5 seconds. This ability will increase the effectiveness of incoming heals on you by 20% for 5 seconds with Itzl’s Toxin. 40AP, Instant Cast, 5s CD

R36. Spirit of the Jaguar <Kroxigor Morale 3> You jump at your enemy within 100 feet dealing 1500 damage to them and staggering all opponents within 20 feet of them for 4 seconds.

R37. Dice Em Up <Tactic> Thrash and Slasher cost 10AP less

R39. Brute Will <Tactic> Increases the threshold before you become dominated by Jungle Poisons by 25%

R40. Frenzied Slaughter <Archtype Morale 4> All of your abilities will cost 25% fewer action points, cool down 50% faster, and deal 20% more damage for 7 seconds.

R40. Adrenaline Rush <Core Ability> You sacrifice 25% of your total hit points for 200 Action Points. No Cost, Instant Cast, 60s CD

Mastery Trees

Tlanxla

R3. Agonizing Venom <Tactic> The additional damage from Tlanxla’s Venom is corporeal

R5. Knuckle Crush – You smash your opponents hand dealing ‘x’ damage and disarming them for 3 seconds. 35AP, Instant Cast, 10s CD

R7. Rapid Strikes <Tactic> Serpent’s Strike has no cooldown and costs 20AP less

R9. Tlanxla’s Rage – The rage of your god fills you as you deal ‘x’ damage to your enemy. 35AP, Instant Cast, 5s CD

R11. War-Drive <Tactic> Increases your chance to critically hit with melee attacks by 5% and increases your melee power by +40

R13. Forceful Blow – You use your brute strength and hit your enemy for ‘x’ ignoring 50% of their armor. 40AP, Instant Cast, 5s CD

R15. Mash em Into Pulp <Morale 4> You deal 3000 damage to a single target

Huanchi

R3. Wild Swings <Tactic> Brush Clearer and Bloodshot Eyes do 20% more damage

R5. Petrifying Bane – You swing your axe low and snare all enemies within 30 feet by 40% for 10 seconds. 40AP, Instant Cast, 15s CD

R7. Beauty’s Paroxysm <Tactic> Starflower’s Bane’s final tick is three times as strong

R9. Frothing Poison – You fill your enemy’s mouth with a poison that deals ‘x’ damage every time they use a spell lasting 10 seconds. 30AP, Instant Cast, 10sCD

R11. Throat Clench <Tactic> Frothing Poison will also drain 40AP every time magic is used

R13. Siafu! – You bring the flesh eating ants to the battlefield and deal ‘x’ damage every second for 15 seconds to all enemies within 20 feet of  your victim. 40AP, Instant Cast, 20s CD

R15. Weakened for the Hunt <Morale 4> All enemies within 30 feet take 2000 damage instantly and an additional 2000 damage over 8 seconds

Itzl

R3. Hope Fades <Tactic> Attrition also decreases willpower

R5. Leeches Blood – You remove one buff from your enemy and deal ‘x’ damage. 35AP, Instant Cast, 5sCD

R7. Itzl’s Blessing <Tactic> Anytime you critically hit with an Itzl ability you are healed for 25% of the damage dealt

R9. Feverish Toxin – You coat your blade with a burning toxin  dealing ‘x’ damage and decrease your enemy’s chance to critically hit by 10% for 10 seconds. 40AP, Instant Cast, 10s CD

R11. Death Throes <Tactic> Feverish Toxin will also increase their chance to be critically hit by 10% but its cooldown is increased to 20 seconds

R13. Gut Spiller – You cut at your enemy’s stomach dealing ‘x’ damage and decreasing their wounds by 150 for 10 seconds. 50AP, Instant Cast, 30s CD

R15. Curse of the Old Ones <Morale 4> You deal 1500 damage to a single target and remove all blessings and absorbs they have

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