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Karaz-a-Karak – Crafting District

October 19, 2010 Leave a comment

West of the Hall of Kings is the massive Engineer’s Guild and accessible by a tunnel at the south west end of the Hall of Kings are the Western Lower reaches of Karaz-a-Karak consisting of the Library of Karaz-a-Karak and the Temple of Grungi . Following a massive ramp down from the Hall of Kings and behind equally grand doors to lower the din from behind them lay the Engineer’s guild. This grand hall is indeed a secluded society of tinkerers and siege masters.  Massive complexes are carved into the mountain composing the living quarters of the engineers and blacksmiths. In fact each complex hosts its own guild vying for the status of the grandest engineers and siege masters with the other complexes around the hall. Iron beams and cranes span the ceiling of the room lifting heavy war machines off the ground and swinging them onto waiting rail carts for shipment to the war front. Deftly flying in between the swinging chains of the cranes, newly crafted and enhanced gyrocopters circle the air firing upon hoisted targets. One particular section of the Engineer’s Guild prides itself in making the finest rifles in all of Karak Ankor. The Engineer’s Guild is ablaze with life, and any invading force will find these are no meek blacksmiths, but instead proud dwarves armed with the deadliest of siege implements and rifles.
The western edge of the Engineer’s Guild opens unto a massive chamber with spouts pouring forth molten lava cascading down into chasm of fiery heat. Directly below the Engineer’s Guild and also linked to this molten chasm is the Temple of Grungi of the Western Lower Reaches. Access to the Western Lower reaches is via the south western tunnel in the Hall of Kings through the Library of Karaz-a-Karak, fiercely defended by the rune priests of the city. The Temple of Grungi itself is hardly what one would expect a temple to look like, but rather, much like the Engineer’s Guild, a vast hall with dwarves sweating over anvils pounding various war implements into a finely crafted shape. The hall has four grand statues of Grungi carved into the four corners, and from each statue pours forth a stream of lava to the center of the hall where it plummets down a bottomless pit glowing with fiery heat. Suspended over this pit on the strongest chains in all of Karak Ankor is a platform with an Anvil of Doom. Channeling the fiery powers of the mountain, rune smiths embed weapons with powerful master runes.
These two grand halls, the Engineer’s Guild and the Temple of Grungi, form what is known as the Crafting District. Whether it be grand cannons, flying gyrocopters, sleek rifles, shields the size of a dwarf, or weapons of war glowing with the energy of powerful runes, the implements of war pour forth from this district. Read more…