At The Gates
For weeks now vicious battles have been taking place across Eataine, Caledor, Kadrin Valley, and Black Crag, while Thunder Valley and Dragonwake have been eerily quiet. The Bloody Sun Boyz thought a quick onslaught on Kadrin Valley would break the defenses of Karak-a-Karaz; the Oathbearers took the exodus from Thunder Mountain as a sign that the path to Black Crag was open. House Uthorin abandoned the drawn-out campaign in Dragonwake in hopes of breaking the morale of the defenders of Lothern by sacking Eataine; the Shining Guard mistook the breaking of the Druchii camp as a retreat and rushed to attack Caledor and cut off the Druchii ‘retreat’ – instead the overwhelmed the Dark Elves gaining an upper hand in Caledor while the Druchii reigned in Eataine. The tide of battle has taken an ironic twist. Now both realms’ armies sit at the gates of their enemy capitals while their own lay at peril. The time to strike at Karaz-a-Karak, Karak Eight Peaks, Lothern, and Malekith’s Fist is now. Version 1.9.0b is more or less my injection of my old capital cities (Supreme Ward Dungeons) in the ‘time-line’ of fake patches. These cities would introduce the Monarch armor set which would compliment the Sovereign set. The instances would be accessible the first time via the warlord’s room in the third stage of the contested city instances of Altdorf and the Inevitable City. Further descriptions can be seen in this older post.