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License to Pillage Guide
v1.9.1a consists of the License to Pillage live event. An early spring thaw has lead to earlier-than-anticipated raids by the Norse. Typically absent the massive threat from the forces of Destruction, the Empire’s navy would patrol the Sea of Claws and intercept the raiders whenever possible, but now in the Age of Reckoning the forces of Order are hard-pressed from all sides to hold off the enemy. The forces of Order are tasked with repulsing the northern raiders from the shores of Nordland. Join the forces of Order in the fight for the shores of the Empire! Read more…
License to Pillage
As winter comes to an end and the Sea of Claws becomes free of the ice, which had acted as a barrier between Norsca and the Empire, spring ushers in a tense season. The raiding this year has come particularly early catching the defenders of Nordland offguard. What comes as an oddity is the observation that the raiders take very little in terms of loot, perhaps as to leave their vessels light for faster strikes? What is certain is that the Sea of Claws is soon to run red with blood. Read more…
License to Pillage Intro
A gentle breeze carried the salty mist into town as the last rays of the sun clung to the western sky. Soon nightfall would descend upon the town and with it the thick sea fog that some perceived as a blessing, others as a curse. Stirragen was a fishing hamlet on the west coast of Nordland too small to be noted on any maps, and its citizens hoped that this fact alone would preserve Stirragen from the dangers the night brought with it.
“Should have a thick fog tonight,” Theoff, a young lad with peach-fuzz sprouting from his chin, observed.
“A curse to keep us blind against the threat that lurks beyond,” an older man with a face which had battled sun and salt for many seasons replied. Read more…
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