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Posts Tagged ‘New Trade’

Winds of Ghyran ~ Trapper & Trainer

November 13, 2011 Leave a comment

The beastmasters of Karond Kar descend upon Ulthuan, aiming to capture and break all creatures in their warpath – and to those who will not be broken, only death awaits. The struggle to dominate the beasts of Ulthuan however has grown beyond its original intent. The Beastmasters, hardpressed by the Shining Guard, have taken to passing on the basics of their trade to soldiers of ‘lesser caliber’. On the other front, the forces of Order are scrambling to recapture the beasts who have been broken by the Druchii. As a gesture of good faith and solidarity in the alliance, Karl Franz has sent Ulthuan his Imperial Huntsmen – men renowned for their skill in taming wild beasts.

Players who successfully obtained the Trainer’s Collar (for the forces of Order) or the Beastmaster’s Collar (for the forces of Destruction) may now journey to their capital city and pursue a new line of trade skills associated with the capture and training of wild beasts of the world of Warhammer. Let’s delve into the new trades of the Trapper and Trainer! Read more…

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Categories: 1.8.x Tags: ,

Forged in WAR ~ Smithing: Armor-Smith

August 15, 2011 Leave a comment

Yesterday we discussed the weapons portion of the smithing trade – a trade which takes Wood and Metal Stock and crafts them into weapons of war. Today we shall look at the armor portion of the smithing trade, which primarily uses Metal Stock, Cloth, and Leather. Read more…

Categories: 1.7.x Tags: ,

Forged in WAR ~ Smithing: Weapon-smith

August 14, 2011 Leave a comment

Yesterday we discussed a new crafting trade brought to Warhammer – Smithing. However, the term smithing encompasses a very large concept of crafting weapons and armor, a master-craftsman trade which requires the support of all the harvesting and refining trades. Today we shall delve deeper into the realm of smithing and look at one particular brance: Weapon-smiths. Read more…

Categories: 1.7.x Tags: ,

Forged in WAR ~ Smithing: Raw Materials

August 13, 2011 Leave a comment

The arms race has stretched the blacksmiths of both Order and Destruction thin. With the war escalating ever more, the smiths of both factions can only produce so much to keep up with the ever increasing demand. The time has come for the leadership of both factions to urge their noble warriors to pursue demanding trades to assist with the war effort.

Players who obtained the Blacksmith’s Anvil from the second stage of the Halls of Ekrund may now journey to their capital city and pursue a new line of trade skills associated with crafting of arms and armor. Let’s delve into the basics of smithing today! Read more…

Categories: 1.7.x Tags: ,